Crimson Clues Hunt – How To Be A Location

About the Crimson Clues Hunt

The hunt runs from May 22nd to June 22nd, but Crimson Clues Hunt items are ready for sale now!

If you own a parcel, a sim, a store, or a club and are willing to allow public access, all you need to do is go to the Crimson Clues Hunt Start or visit MadPea on the Marketplace.

Purchase your Crimson Clues Hunt items, either individually or by the bundle, hide them, and watch as hunters come running! 

Why be in the hunt?

If you’re wondering why you should get involved as a Crimson Clues Hunt location, with up to thousands of peas hunting, you can imagine the number of visitors to your parcel, sim, store, or club.

Picture the increase in traffic to your location and the potential increase in sales since our hunters are active players who love to explore and shop.
Crimson Clues Hunt tokens placed out now will not activate until the hunt starts on May 22nd.

Remember that you can buy and hide Crimson Clues Hunt items during the entire duration of the hunt.

Investigate OUR HUNT TOKENs

Crimson Clues Hunt tokens will be sold individually as follows:

Crime Scene Evidence will last 24 hours once rezzed and cost L$350 (worth 10 points to hunters)

Murder Weapons will last 48 hours once rezzed and cost L$700 (worth 20 points to hunters)

Clues last 72 hours once rezzed and cost L$1050 (worth 35 points to hunters)

Suspicious Items last 120 hours once rezzed and cost L$1750 (worth 50 points to hunters)

Save with HUNT
TOKEN Bundles & packs

HUNT TOKEN Bundles

The “Loose Threads Set” contains One 24-hour token,  One 48-hour token, One 72-hour token, plus One 120-hour token, and costs L$3,000.

The “Red Herring Bundle” contains Two 24-hour tokens, Two 48-hour tokens, Two 72-hour tokens, plus  Two 120-hour tokens, and costs L$6,000.

The “Clue Collectors Pack” contains Three 24-hour tokens, Three 48-hour tokens, Three 72-hour tokens, plus Three 120-hour tokens and costs L$9,000

The “Ultimate Whodunnit” contains Five 24-hour tokens, Five 48-hour tokens, Five 72-hour tokens, Five 120-hour tokens and costs L$14,000.

HUNT TOKEN packs

The Crime Scene Evidence Pack contains 1 each of these Common hunt tokens:
Blood Splatter, Hand Print, Foot Print, Tyre Marks, and Drag Marks.
These are worth 10 points each, they last for 24 hours and cost L$1500

The Murder Weapons Pack contains 1 each of these Uncommon hunt tokens:
Fireplace Poker, Candleabra, Mantle Clock, Mirror Shard, and Revolver.
These are worth 20 points each, they last for 48 hours, and cost L$3000

The Clues Pack contains 1 each of these Rare hunt tokens:
Antique Scissors, Handkerchief, Hat, Glove, and Broken Pocket Watch.
These are worth 35 points each, they last for 72 hours, and cost L$4000

The Suspicious Items Pack contains 1 each of these Epic hunt tokens:
Hallowed-Out Book, Tea Cup, Locket, Matchbook, and Cracked Phone.
These are worth 50 points each, they last for 120 hours, and cost L$6000

LOCATION SETUP AND RULES

Step 1: After unpacking, rez the item called “Landing Point” where you would like hunters to land. This will allow your land to be registered with the hunt as a location.

Step 2: Rez your tokens on your land. Please make sure you hide them where hunters can access them. If they are on a different platform, please make sure there is a public teleporter available.

Step 3: Get ready for hunters! 😀 Remember that the hunt begins May 22nd and that June 22nd is the last day of the hunt.

NOTE: Hunters will be able to find your tokens once every 24 hours for the tokens that last longer than a day.

• Do not hide the objects inside cupboards or other closed items that can’t be opened by anyone! They need to be visible (when activated) and available for hunters to get close to them. While we want the hunters to search, we don’t want them frustrated.

• Please ensure the parcel where you hide your hunt object is set to public access or people will not be able to enter to find the hidden hunt objects.

• It is against the rules to make the hunters pay to enter a parcel or join a group to enter. If a location like that is reported to us, we will deactivate any hunt objects on that parcel.

• Please Note: Repeated complaints about a sim or parcel using banning or security orbs excessively can result in MadPea removing that location’s ability to participate in our hunts.

• Make sure your parcel has scripts enabled FOR EVERYONE or otherwise the hunt objects and HUD will not work correctly for the hunters. Please, remember that scripts being enabled for group members (and therefore working for you) does not mean our hunters will be able to use their HUDs correctly!

• Please note that the hunt objects & packages are no copy, so be careful when rezzing. It’s often tricky on mesh surfaces and it’s good to rez a regular prim first to rez your hunt objects on. If you lose your objects due to ‘Unable to rez,’ it usually comes back to your inventory after a relog.

• Once the hunt has started, pay attention to the duration time of the hunt objects, as they will vanish after their time is up. You can check how much time is left by clicking the object; the time left will be in the menu dialog. (This information will not look correct before the hunt starts.) Your hunt object will also send you a message when it expires. This also means if you rez a hunt object and then pick it back up into your inventory, the timer has started and will continue to count down, as well as show as a registered item on your sim/parcel. Do not rez a hunt object unless you are certain you will keep it out