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The Adventure is OPEN NOW!

Scene at UNIA start

Welcome to UNIA

Welcome to UNIA: Part One. UNIA is an immersive point and click action mystery game that pushes the limits of what is possible in the virtual world. The landing area around you is only the first part of a full-fledged, multi-SIM adventure. UNIA: Part One is a collaborative effort between some of the top artists in the SL world, allowing you to experience creative puzzles, adventure and cutting-edge graphics. Unwrapping the riddles of UNIA will take perseverance, wits, and a healthy sense of adventure - players are highly encouraged to join our in-world MadPeas group, as this is the easiest way to gets hints, troubleshoot, and ask any questions about gameplay. Click the group joiner sign in the landing area to receive an invite link in local chat.


Buy a HUD

You can choose from three game experiences. The intro package is all you need to complete the game, but you can spice up the experience with the other packages that give you special outfits and weapons to use in-game. Once you buy the HUD, it is very important to give permission to it. This will allow you to be teleported and interact with objects, just like in a real video game. If you have played a previous MadPea game or experience you may not get this permission window as you will have already accepted the experience key.

Experience key permission dialog

Join the MadPeas group

Join the MadPeas group - The MadPea community is over 11 000 strong, and a great resource to get gameplay help, hints, or get your questions answered. Click the group joiner sign in the landing point to join. There are helpers in the group who are eager to explain the game or help you progress.

Explore Molimo (you will have to wander for 30 minutes)

When you start the game, you will be in the desert town of Molimo. Explore Molimo carefully, and gather hints and clues to the backstory. If you still find yourself exploring Molimo 20 minutes of attaching your hud, detach the hud, then reattach the HUD. See the FAQ's for more information on this. Any other questions should be posted in the MadPeas group. This is a point and click game with hints and clues everywhere - EXPLORE THOROUGHLY, click everything, and don't be afraid to ask for help.


What an amazing day! It was a trip you had been dreading, but your friend's wedding turned out to be a memorable one. You're driving home, tired, but smiling and laughing to yourself, replaying the favorite moments of the event in your mind. Your head in the clouds, you don't notice right away the subtle shaking of the car. Suddenly, the shaking turns into violent bucks, smoke curls out from under the hood, and the whole heap starts to lurch out of control.

Snapping out of your reverie, you grab the steering wheel with both hands and white-knuckle it, wrestling the bucking, heaving car to the side of the road, where it crashes to a stop.

Coughing, you stumble out of the mess and look around.

"Where am I?"

You hadn't really paid much attention to the road signs, but you spot a run-down building with the town's name painted over its doorway: "Molimo."

The dusty town is strangely quiet. With no other choice at hand, you wander around, hoping to find help. What you find instead is entirely unexpected ....


Scene at UNIA start

To play this game, you will need to purchase one of the packages below. There are three different levels of play:

Bronze Pea Game Pass for 400L gets you the HUD, basic shield and orange uniform.

Silver Pea Game Pass for 750L gets you the HUD, double shield, white uniform, and silver lock pick for an axe which will enable you to unlock an axe within the game. The Silver Pea Game Pass contains a token. Wear this when you are wearing your HUD to receive your lock pick. You will find a silver crate in the game that you can open with your lock pick.

Gold Pea Game Pass for 1000L gets you the HUD, triple shield, uniform in three colors, silver and gold lock pick which will enable you to unlock an axe and pistol. The Gold Pea Game Pass contains two tokens. Wear them one at a time when you are wearing your HUD to receive your lock pick. You will find a silver and a gold crate in the game that you can open with your lock picks.

Pick your level of play and pay the vendor either 400, 750 or 1000L.

Once you have chosen your pass and purchased it, attach the HUD. It will appear in the top left side of your screen. The HUD makes use of the new "Experience Key" tool. This simply makes it so that you are required to give the UNIA HUD permission once to do things like teleport your avatar, and attach objects like weapons to your avatar. Sometimes due to reasons beyond us, the Experience Key goes wonky and doesn't register you on the first go. Look at your local chat and see if it says OK! or something else. If the Experience Key fails, simply detach your HUD and then reattach it again. Make sure that you have given your HUD the following permissions:

Experience key permission dialog

This game has been optimized for use using the most current versions of the Firestorm Viewer or official SL Viewer.


Before beginning, please note:

Because this is a point-and-click adventure, it is important for you to do just that: Explore the areas you are in, and click on objects that you encounter. This game also has NPCs. Be sure to find them and click on them to activate.

To use items you find and get in game, you may wear the wearable items by clicking on the image of the one(s) you want to use on the HUD.

To unwear the items from your HUD, click on the image of the item again.

To use the weapons you find, be sure to enter mouselook. Follow the instructions above to make sure you have mouselook controls enabled.

For instructions on using mouselook in SL's official viewer in Firestorm, please follow the links below:

SL Viewer



While exploring UNIA, you may encounter less than friendly creatures. Bravely run away or battle to the last breath.

It might be wise to pick up melee and/or range weapons. These vary in effectiveness depending on the target.

Your health level also depends on damage received when you are the target. Mouselook mode ('M') is required for active weapons use.

Some monsters have been known to drop health packs, armor and even ammunition; collect these if you can! Picking up in-game armor will add to your shield rating, which helps absorb damage (while it lasts).


Scene at UNIA start

Once you have purchased your HUD package, find it in your inventory. Right click on the HUD and choose "Add." It will appear in the upper right corner of your viewer.

When the HUD has first been attached, you will be asked to grant it permission to teleport you. Be sure to click "yes" or the HUD will not work as intended.

The UNIA HUD is required during game play, except at the entry area. If are not wearing a HUD or detach it you may be sent Home.You must use the HUD and other in-game features to move around and teleport. Landmark or map-based teleports are not allowed.

PLEASE NOTE: The HUD makes use of the new "Experience Key" tool. This simply makes it so that you are required to give the UNIA HUD permission once to do things like teleport your avatar, and attach objects like weapons to your avatar (For more on how the HUD works, please see below).

More information about Experience Keys can be found HERE

The graphic above shows the function of the different parts of the HUD.

SHIELD: You may have purchased a package that included shielding, or you might find some as you play the game. The shield icon shows the status of your shield.

HEALTH: The health icon is the person in the large square part of the HUD. The greener the person, the better your health status. Don't let your health go down to 0%, or you will die! As you explore in the game, you will find health boosters and ways to increase your health.

HOME ICON: Teleports your avatar to the game starting point.

COMPASS ICON: Teleports you back to the central area of exploration.

POINTS: As you complete in-game actions like solving puzzles, locating items, and fighting monsters, you will gain points.Your Total Score is the number of points you have acquired overall (Active Points + Points Redeemed). NOTE: You may have to complete objectives that advance the storyline before you can access specific prizes.

While most achievements only reward you with points once, monster kills can rack up additional points. But be careful! Getting killed can result in a loss of points.

Once you have completed the game, you will have an opportunity to redeem the points for prizes which have been provided by our collaborators.

INVENTORY: While going through the story, you should attempt to pick up items that will help you progress through the game. The top bar will show the recently acquired and actively held objects. The held objects will be highlighted. Items you successfully pick up will appear along the top of your viewer, in the HUD inventory.

To "wear" items in your inventory (like weapons, for example), click on the item's image in the HUD. You must agree to give that item permission to attach and animate your avatar in order to work properly.

To detach items that you have put on, simply click on that item again in your HUD.


We've placed two crates in the game for you to find that can only be unlocked with the Silver and Gold lock pick items that are included in their respective game passes.

Make sure you're on the lookout for your loot! You didn't expect us to make it too easy for you, did you?


It is important to note that it is possible to die in game. There are various ways that this can happen, some of which include:

Wherever you go and whatever you do, look for items and objects to pick up and interact with. Finally, there are times when game will animate your avatar. When this happens, don't stand up in the middle of it.

Be sure to allow the windlight setting to be automatically adjusted by your viewer. The sim has been set up to have a certain setting for optimal effect. For instructions on how to do just that for Firestorm and SL's official viewer, please follow these links:

Firestorm Wiki

SecondLife Wiki on Windlight Settings


UNIA is a living game, an MMO within an MMO, and that takes a lot of work! We will have scheduled maintenance twice weekly: Sundays 1am-3am SLT and Wednesdays 1am-3am SLT.


For additional help, tips and hints, join the MadPeas group in-world. There is a group joiner at the Molimo landing point. The MadPea group is over 11 000 players strong, and would be happy to answer questions and help you progress in game.



Story, Concept
& Project Lead

Kiana Writer

Creative Lead

Harter Fall

Game Visuals

Electronic Mode
Fae Varriale
Hikaru Yamamoto
RAG Randt

Lead Developer

Indigo Lucerne

Game Development by

Arduenn Schwartzman
Fuzz Difference
Gaius Tripsa


Kess Crystal

Community Lead

Rikka Koi

Community Management

RaffiGirl Koffenbaum
Tichelle Teebrook

aka Nightmares
Guest Artists

Abramelin Wolfe
BlueSean Yiyuan
Bryn Oh
Caer Balogh
Fuschia Nightfire
Jaimy Hancroft
Lindsey Warwick
Rebeca Bashly
Silex Zapedzki
Wildcat Snowpaw
Zachh Barkley

Motion Capture Animations


Voiceovers by

[Annabelle] Kiana Writer
[Eloise] Akonia
[Cindy] Beloved Ruby
[Sheryl] Isabeau Harcourt
[Matt] James1982 Writer
[Andrew] Mush Chuwes
[Meredith] Phoenix Gerhadsen
[William] RAG Randt
[Savannah] Rory Naxos

Additional Voiceovers

Chopsy Bode
Grey Nacht
Mauren Mureaux
Sonny Darkfire

Special thanks
for their contribution

Aitolda Cooljoke
Aliandra Miami
Axiomatic Clarity
Clicquot Oh
Cold Frog
Draxtor Despres
Hope Leissa
Mambo Morane
paramparamm Papp
Picole Bade
Thalia Lupindo
Syke Salomon
Waghorne Truss
Wavie Haller
Yelena Istmal
Xon Halostar

Damien Fate
for UNIA outfits



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